Advanced Hover Vehicle System 5.3

Advanced Hover Vehicle System 5.3

Description

*** Fully customizable! Planetary Gravity, Directional Gravity, Flying system, Framerate Independent ***
This plugin is easy to use; A few clicks and done, it’s in your project!
It’s made in two C++ classes that you don’t even need to open!
Fully customizable to your own extends
(No C++ knowledge required)
Note: Framerate independency support is only available on Unreal Engine 5.4 (for now)
Links:
Trailer: Video link
Playable demo: Download link 495 MB
Quick How to use: Video link – Project updated to support Enhanced Input System
0 to 100 guide: Video link
What makes it advanced:
Flying
Hovering
Only surfing mode like a car or hoverboard (Flying off)
Planetary gravity
Sticks to surfaces
Physics-based
Using a simple StaticMesh
Super smooth movement
100% customizable
Light (44 kilobytes) and easy to use
Framerate independent (This system is Framerate independent and has a separated Tick function called SideTick)
Clean simulated physics collisions (Vehicle to vehicle and vehicle to environment)

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