Set of Actors for fast and easy stylish looking assembly or level breakdown. Product can be used regardless of the complexity of the model or level: just put movable StaticMeshes inside Actor’s box and call a Function. Custom settings allow you to gives your breakdown a uniquely stylish look. Works perfectly with StaticMeshes created with Unreal Datasmith.
Video preview: https://youtu.be/0P3EAgBbG2g
The product includes the Blueprints
BP_BreakdownCubic – for the movement of objects on three axes. Both forward and reverse movement is available.
BP_BreakdownCylindrical – for the movement of objects along the axis of the cylinder and along the radius vectors. Both forward and reverse movement is available.
BP_BreakdownSpherical – for the movement of objects along the radius vectors of the sphere. Both forward and reverse movement is available.
BP_BreakdownLevel – special Blueprint for Level breakdown. Z-movement. Only forward movement (assembly of level from parts) is available.
BP_BreakdownParameters – actor component that allow you to set movement scale parameters for individual actors.
Available options for customizing animation
– The overall speed of the animation.
– The size of the expansion of objects for each movement direction.
– Linear / nonlinear speed.
– The overall coefficient of delay between animations of individual Actors.
– Animation delay coefficients for each movement direction.
– The coefficient of animation sequence depending on the size of objects (for Level breakdown only).
Disclaimer: Props in screenshots and video are for example purposes and are not included in this product.