This plugin includes some IKRig Solvers and Retarget Ops, they can be used in IK Rig assets and IK Retargeter assets.
Powerful assistance for Ik Retargeter:
* Convert two-handed weapon animations. Such as swords, guns, …
* Convert non-standard animation to Y-Axis forward animation. Such as X-Axis forward animation to Y-Axis forward animation.
* Add a preview mesh in the Ik Retargeter window.
* Modify root motion info for root motion animation.
For more details see the demo.
Releases:
v1.4.0
Retarget Ops: Magic Root Motion Modify. Used to modify root motion data, such as retarget the X-Axis forward animation to the Y-Axis forward animation.
v1.3.0 (Cool Updated)
Preview settings for retargeter viewport and ik rig viewport. We can preview the retargeting result by adding a preview weapon now.
v1.2.0
Rotate translation using Magic Modify Solver. It is useful for retargeting a non-standard root motion animation to a y-axis forward animation( using in Unreal).
v1.1.0
New setting ‘Left Hand Goal Retarget Blend’ for Magic THIK Goal Solver. This is the blend settings for the left-hand IK goal. It can give you a way to control the strength of Magic THIK Goal Solver at runtime, using animation curves. See document or demo.
Tips:
Convert animation with curves is a hack function. Sometimes, it will not work. You should close the preview window, reopen it, and then click the export button again.