Trailer Video YouTube : Youtube Vidoe Bilibili Vidoe
Support : Discord Channel QQ群-691495466
Document(文档) : Document
DemoProject : DemoProject GoogleDrive DemoProject 百度云
Playable Demo : PlayableDemo GoogleDrive PlayableDemo 百度云
My other assets in the market :
Scratches on any surface!
Multiplayer Ready!
Not only surface scratches, but also a series of performance enhancement elements.
This is not a simple decal solution.
Continuously and dynamically generating accurate scratches during hit trace.
To generate scratches, You only need to call a function. On the skeleton mesh, on the static mesh, anywhere.
This plug-in comes with some scratch effects. You don’t need any configuration and learning. You can have scratches in five minutes.
For different physical surfaces and different Actor Classes, you can generate different Scratches. It was all very easy.
Watch the Trailer video(Youtube Vidoe Bilibili Vidoe ), and I’m sure it can immediately improve the performance of your game.
在任何表面产生伤痕!
多人游戏准备就绪!
不仅是表面划痕,还有一系列表现力增强元素。
这绝不是一个简单的贴花解决方案。
在命中检测过程中连续动态生成准确的划痕。
只需要调用一个函数,在骨架网格上,在静态网格上,任何位置生成伤痕。
内置一些伤痕效果。你不需要任何配置和学习。五分钟内就可以让你的游戏产生伤痕。
对于不同的物理表面和不同的演员类,可以生成不同的伤痕。这一切都很容易。
观看预告片视频(Youtube Vidoe Bilibili Vidoe ),我相信它可以立即提高你游戏的表现力。