ia scatter is an easy, fast and feature rich scattering tool for unreal engine.
Official page / 80.lv review
It can be used to scatter instances of static meshes or blueprint actors on any surface. suitable for abstract, plants, nature, rocks, buildings, antennas on buildings, suitable for anything.
Teaser videos: Walls / City / Space
Whether you’re creating a large open-world environment or a small indoor scene, ia scatter will help you bring life to your project and create natural and immersive scenes in no time. This tool helps you scatter assets with a few clicks, creating a seamless and convincing environment in minutes, easily, with precision and control. Save time and increase productivity by avoiding tedious manual placement, while still retaining the flexibility to make changes on the fly.
feature videos: version 3.58 / version 3.14 / version 2.92 / cable system sneak peak / version 2.76 / snow generation / version 2.69 / version 2.56 / version 1.98 / version 1.86 / version 1.69 / version 1.01
a tech demo called “ia scatter city” is available on : steam / itch.io / 80.lv cloud experiences
Features:
Preset saving and loading system.
Cable system.
Area, spline, planar, linear and point tracing options. 1D and omnidirectional
multiple actor voxelization distribution, vertex color influenced scattering and texture map instance projection
static mesh, actor(blueprint), skeletal mesh, niagara system and geometry collection instancing (with probability setting)
voxel geometry generation
convex / concave detection mode
clustering
proximity to multiple actors scale
scale falloff gradient with curve and ratio control
look-at rotation options and target (3d widget)
use spline from separate actor
apply spline rotation to instances