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🔥NPC Eyes System PRO: Maximum Realism in Player Detection by Your NPCs!
Introducing NPC Eyes System PRO — an innovative system that elevates NPC interactions with players to a new level of realism. This system uses points on the actor’s skeletal mesh to precisely determine target location.
Precise Character Detection: Even if your character is hidden behind a wall, but part of their hand is visible around the corner, NPC Eyes System PRO will spot them. This ensures more believable NPC behavior in situations where standard systems like PawnSensing fall short.
Fully Customizable for Your Project: Add any number of points on the actor’s skeletal mesh wherever needed, adapting the system to your project’s unique requirements.
NPC Gaze Tracking: The system accounts for NPC head turns, following their line of sight. You can adjust the range and viewing angle, creating unique behavior for each NPC.
💥New Features in the PRO Version:
🌟Shadow Detection: NPCs can now detect their opponents’ shadows! Points on the skeletal mesh are also used for this, adding a new level of strategy and realism to gameplay.
🌟Lighting Reaction: Enable an option for NPCs to detect targets only if they are illuminated by a light source. This works for all points on the skeletal mesh and allows for atmospheric scenes using light and shadow.
🌟Different NPC Reactions: Set different reactions for NPCs based on whether they see a shadow or the character directly. This opens up new possibilities for gameplay and environmental interactions.
High Performance and Ease of Use:
Optimized C++ Code: All code is written in C++ and runs on a background thread, ensuring maximum performance without reducing FPS.
Easy Integration: The system is simple to use and integrates easily into your project, allowing you to quickly set up NPC behavior without unnecessary complexity.