HD Preview>> https://youtu.be/cpvA43X_8do?si=zWroqiFEK4JFc0Rn
Well organized assets, high visual qulity with efficiency and good optimization!!
Override parameters for Scalable Size,Custom Color,Tall etc..easy to use!!Dont need to understand NiagaraSystem!
These VFX have Automatic Fade-in,Fade-Out animation for 1 sec once you deactivate them.You can destory them after 1 sec via blueprint or C++!!
There is a paramerter called “GpuParticleRate” in NS_GpuPortal.Reduce it if the vfx cost too musch in your project.
13 type of Unique VFX.See if you can find out some keywords from the name of VFX below .Maybe There are some suit Your Project.Name List :
GpuPortal/Aloft BonFire/TwistEddy/AnyWhereDoor/TeleporterHole/JumpCyclone/ArchGate/DreamLand/HellAbyss/MemoryChip/DysonSphere/HeavenPath/Si-Fi Chrono
You may like this corresponding VFX Foundation Series :
Energy Beam VFX
Character Status Material
Slash and Hit VFX
ProjectileVFX with Hit and Launch VFX
Ground Attack VFX
Ring Aura VFX
Buff and Debuff VFX
Portal and SavePoint VFX
Heal and Positive VFX
Weapon and Bullet Niagara VFX
VFX Option Series :