UPDATE 07/04/2022: Added UE5.0 Support!
UPDATE 03/09/2021: Here are the latest patch notes for UE4.27:
Removed “IncludeEmbed” argument as Discord Messenger now figures out internally if an embed was attached or not
Embed color can now be defined directly from a color picker window in the graph editor. No more need for manual hex to decimal conversion.
Improved error handling and logging
Added tooltip comments
Reduced function-call overhead
Updated documentation
How to Use
Setup a Discord webhook (https://support.discord.com/hc/en-us/articles/228383668-Intro-to-Webhooks)
Call SendDiscordMessage from DiscordMessenger in any blueprint
Set webhook URL and fill in atleast one of these arguments: “Content”, “Embed” and/or “Files”