The Formation System allows you to easily add formations to your game. Make AI characters follow you in formation, make groups move in formation, or use for any situation where you need characters to move relative to each other.
Promo Video: https://youtu.be/9li9xoqbbaA
Documentation: https://codesquirl.github.io/FormationSystem/
Example Project: https://github.com/codesquirl/FormationSystemExample
Formations Tool: https://github.com/codesquirl/FormationsTool
Version 2.5.4:
Updated compatibility to UE 5.4
Added Validation check when fetching formation positions
Fix to correctly set member state when changing group leader
Version 2.5.3:
Updated compatibility to UE 5.3
Version 2.5.2:
Updated compatibility to UE 5.2
Version 2.5.1:
Updated compatibility to UE 5.1
Added Member validation checks during UpdateMembers
Added Group validation check during DisbandFormationGroup
Made sure CreateFormationGroup can only be called by the Authority.
Added CreateFormationGroupWithLeader function that returns the group.
Added CreateFormationGroupPinned function to create groups without a leader.