Assets / Blueprints / Grappling Hook System (with Physics) 5.8

Description & Downloads

Physics-Based Grappling Hook System
Trailer : https://youtu.be/S7kReHSARiA
Gameplay Demo : https://drive.google.com/file/d/1p0zjPXw6V3uyes-B8FRKxyZqCdYhPrpf/view?usp=sharing
Take your gameplay to the next level with this fully physics-driven grappling hook system. Designed for smooth, responsive, and dynamic movement, this system allows characters to hook onto surfaces and swing, pull, or launch themselves with realistic physics behavior.
🔹 How It Works
The system uses real-time physics calculations to simulate rope tension and momentum, creating natural swinging and pulling motion. Players can hook onto valid surfaces, get pulled toward impact points, or swing dynamically depending on movement input and force settings.