Anime Girl Character with Modular Outfit System This product is a project for Unreal Engine that includes an anime-style female character and a modular customization system. The system allows swapping outfits and head elements such as hairstyles, eyebrows, eyelashes, teeth, and eyes.
Features:
Anime Effects:
CEL-shader for a stylized anime look
Outline materials integrated into the Post-Process Volume
Material Customization:
Materials are based on RGB masks and gradients, enabling flexible BaseColor customization
Alternative material logic supports standard BaseColor textures
Morph Targets:
Over 50 morph targets for detailed facial expressions
Technical Details:
Supported Unreal Engine version: 4.27 – 5.5 (4.27 – 5.3 tested)
Polycount of the assembled character: ~25,000
Textures: 2K resolution
Contents:
25 skeletal meshes (including body parts, а casual outfit and two hairstyles)
16 textures
7 materials
Epic skeleton (UE4 Mannequin)
Third Person template adapted to the character, showcasing retargeted animations using the standard QUINN animations (UE5)